NõNaméGamé is a mobile puzzle platformer game. The game requires the player to guide the main character through a set of levels that gets progressively more complex and difficult. The game features a simple input scheme; tap to move, and swipe to orbit the camera around the player. You complete a level when the player rebuilds and enters a portal. That is done by changing the position and rotating the different game world elements.
The core gameplay is to manipulate the environment to solve puzzles.
It’s a school project in a course called Game Design. It has 5 uniquely design levels.
Made in Unity
The idea here is to isolate the player so they can learn the controls before progressing.
I wanted the player to know exactly where to go. Here it is indicated with a total overview of the map and the yellow indicators.