Two complementary beings bound by an electric string of life support but also friendship, where they battle their way through a dark ruthless world of a dying circuit board. Using environmental storytelling in a compelling narrative of two robots collaborating against the physics and puzzles of this electric world.
The beacon in the background is always showing the goal for the player furthermore the road and line on the ground is making sure the player is never lost.
I was responsible for creating and implementing all the assets, and the visual layout and animations of each level. However, through the process, I also partook in game design trough prototypes and the integrated UI of the first level of Circuit
Role I was primary the level designer and the visual artist.
Type Video Game (PC, PSN, Xbox)